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This is honestly a well done game! It's a cute time waster (I got up to 640 points on my second go), but I don't know how it fits with the theme. After discovering that the cursed controls were simply controls that weren't directly aligned with the camera, it became pretty easy to navigate. If those controls maybe swapped around or had weird effect when you grabbed an point, that would have been a better take, in my opinion.

Well done, regardless!

To be honest I tried to adjust to the theme as fast a possible since I started working on this 7 hours before submissions ended haha I didn't want to miss the opportunity of participating in this jam since Kenney has always been really helpful with the game dev community. 

Thank you so much for playing my game! This feedback helps me improve when creating new games or improving the ones I am developing. :D