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(+1)

Cool idea! If you want to keep it as frantic as it is right now it would help if you could tell which souls were what enemy. As the maps get harder it's harder to keep track of them all and if you're any of the slower units you're not collecting them as soon as they die, so you have to sort through a bunch at the end of the round.

(+1)

First of all thank you very much for playing my game and leaving such a constructive feedback. I will definitely make it so you can tell which creature the ghost belongs, I just  couldn't really do that the way I wanted with the assets given.