Ooh, obstacles would have been a great addition! Could have made the room much more interesting to walk around in.
The speed was a bit weird, I must have had a bug somewhere that made it sometimes quite fast while I was trying it in the Unity editor so I tried to slow it down a bit, but once it was published to the WebGL it does feel slower. I was sure I tied it to the frame time so it should have been the same, but nevermind! I’ll be sure to get it right next time :)
Good idea about stamina. I think I only half-implemented the attack mechanic, then thought I’d finished it! That’s what you get when you rush a game in 12 hours.
Glad you enjoyed it! Thanks for taking the time to try it and leave such a good comment o