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(+1)

Dude this is amazing, the aesthetic and the level of polish is incredible! Love the glow and the level start effects.

I also like how the guns are varied and the bullet impacts etc. feel so satisfying. Sound is good too, and using the deck of cards as level select is a cool idea.

I would tweak one or two things - like dead enemies should be a bit more distinct so they aren't so similar to live enemies. And having a bit more guidance at the start on what I need to do would be useful. Shorter, snappier levels might keep the pace high as well, otherwise there's a bit of wandering about.

But overall, I've played a bunch of the games from the jam and this in the top #3 no question. The level of polish and stuff is awesome.

Thanks! I also fell in love with most of the effects hahaha

My main goal was to experiment and exploit every single ounce of game juice i could, so my main focus was on making every action feel good, so i'm really glad to see people saying it feels great to play!

I did forget to guide the player. Most people go directly to the King's card because it's the biggest and most "showy", but that's actually supposed to be the last one to get!

I also didn't enjoy the dead enemies. I tried disabling the glowing on the dead sprites, but the change was way too sudden and i felt like it ripped the player out of the experience.

Thanks a lot for the feedback and honest review!