Fun concept. I wish the controls were a little more obvious. I think you could get a lot of mileage out of speeding up the character while also speeding up the health rate of increase / decrease. Probably would need to increase the initial amount of health.
Viewing post in Afraid Of The Dark - Miz Jam 1 jam comments
Thanks for the feedback. I think the issue with the controls were down to me wanting to use the asset pack that the game jam outlined for as much as I could, which means there's no keyboard icons and the ones that I used aren't the best. I think if I were to continue with this idea I will play about with the move speed as well as the health increase/decrease rate as Hawkinberry mentioned a similar with the speed of lighting the torches.