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I love the pun in the title. I made it to planet 7. The margin for error was too small, and I noticed that the planet integrity also goes down when you're retracing your steps. I had a circle at the centre and then went up and down to each gem. Since that would result in the least tunneling, while your intended solution creates a lot more tunneling. The story was nice and the hints were a good addition as well.

In your dev log I heared that you were Dutch as well. Would you like to team up for the next Ludum Dare?

(+1)

Thanks for playing! 

It's true that it might seem a little weird that mining through previously made tunnels decreases the integrity by the same amount. I thought about making it part of the gameplay to make it decrease the integrity less, but eventually decided not to, as that would make the gameplay a little less fun and way more precise (as you'd have to aim really well to go through the same paths again). I totally understand where you're coming from though! If you do fail a certain level a few times, the time you get for that level increases slightly, making the margin for error bigger, compensating you so you're not stuck forever.  

If you do decide to try again, the game autosaves your progress after every level, so you wouldn't have to do the previous levels over again!

Thanks for watching the devlog too!

I appreciate the offer of working together, :) I'll consider it, but I'm not sure if I'll be participating...