Yeah I was using the sprites on the tilemap as a collider, I shouldve manually done it or used a solid square sprite without transparencies as the collider uses mesh data which leads to the issues with game objects clipping places. Deffo going to fix it after the jam :D The goblin ai currently doesnt update targets if the enemy isnt moving which causes issues but I have a fix for it aswell hahaha. I very much appreciate you playing it so much!