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Yeah I was using the sprites on the tilemap as a collider, I shouldve manually done it or used a solid square sprite without transparencies as the collider uses mesh data which leads to the issues with game objects clipping places. Deffo going to fix it after the jam :D  The goblin ai currently doesnt update targets if the enemy isnt moving which causes issues but I have a fix for it aswell hahaha.  I very much appreciate you playing it so much!