I didnt see this and I just want to say, thank you for what I think is a lovely comment <3
CorgiBits
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Hey hey would love more feedback aswell :) https://itch.io/jam/miz-jam-1/rate/738502
Yeah I was using the sprites on the tilemap as a collider, I shouldve manually done it or used a solid square sprite without transparencies as the collider uses mesh data which leads to the issues with game objects clipping places. Deffo going to fix it after the jam :D The goblin ai currently doesnt update targets if the enemy isnt moving which causes issues but I have a fix for it aswell hahaha. I very much appreciate you playing it so much!
**Post Stream Note: I've finished the stream however I'll be still playing and reviewing games when I can :)
Hey everyone,
I'll be going through jam games on stream with my viewers and playing and rating them. If you'd like me to play your game to give feedback on stream I'd be more than happy to take a look :D if ya post them here.
Stream is at 6pm GMT +1
Haha balancing is an issue I agree. But its doable some of my twitch peeps were able to do it after a few attempts.
The collision issues (tilemap collider sucks) I'm fixing in the post jam build as well as goblins attacking AI! (Atm they dont attack new targets after killing their own target which adds to the difficulty sadly)/
Appreciate the play <3
Goblin King is about controlling your goblin kin who arent the smartest bunch.
https://corgibits.itch.io/goblin-king
This was hella fun to make. Theres a tutorial in the offline build but I couldnt get it to work on webgl for some reason. If ya have time I'd love for you guys to check it out.