Oh my thanks for playing through the whole game did not expect anyone other than me seeing if it was possible relay to do that. Will definitely agree it starts to feel like a slog to beet the boss.
Going to half to see whats causing that lag spike didn't see it while i was testing but ya it probably is garbage collection didn't relay optimize the code to not be freely trashing an creating objects all the time.
On the note of feedback for getting hit that just for some reason alluded me while putting this game together diden't realize it till after uploading it and testing to see if the game was beatable will agree can be vary annoying getting to the last stage and realizing a heart or two disappeared somewhere.
Ya the 3rd yellow enemy was there for the whole jumping thing witch was supposed to be a bigger part but do too my poor balancing of the movement mechanics dose not relay serve its purpose as well as it should.
Again Thanks for playing through the whole game and giving me all this feedback will be sure to check out you're game when I am on a computer that wont explode while trying to run pong. :D