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I think this is a really nice one. The thought of having to take care of a precious relic by not dropping it in the water while beating it senseless instead of just carrying it outside is hilarious. I like how the golfing mechanic doubles as an attack against the ghosts. I also really like the pixel art 2D character in a 3D world its something i've wanted to do for a while. and that jumping animation is fantastic! great work! 

(+1)

Thanks for playing!

Yeah, the idea of taking care of something by just whacking it around the place was the impetus for the whole idea and I just found it too amusing not to use.