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The idea seems promising, but you may need something to make the interactible objects stand out more (Like the buttons on the PE teacher scene, for example). I wasn’t able to figure out what was needed to be done after shoveling the grave, though. After doing that, I didn’t know what those two items were, or where do I needed to use them, and if I had to bring them with me, it was a little annoying to move multiple items at the same time.

But overall, the game’s environment does make you feel unconfortable, and I like the minimal use of sound FX to add to that experience. Good job!