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I like the music and the usage of particles and the general idea, but got some critique.

First - level design quickly deteriorated into "here are some thin platforms with colored lasers to jump around". I think adding a bit of theme to groups of levels (like chapters in celeste) would improve how the levels feel.
Second - the response for dash doesn't feel right - character weirdly freezes in the air, and only then dashes.

Thanks for feedback!

I'll work on improving the feeling of control, but its a long way to go and tricky to get right!

Still hope you enjoy the game XD