Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks, I'll definitely keep working on it. Multiplayer wasn't the best idea indeed. Took me about half the time I had for the jam to get it working properly (through NAT and in browser, the stuff in game was surprisingly easy) plus the player part now. I would try and join as many games as possible myself but I only have access to a tablet with keyboard at the moment...

The camera on gravity will need some more experimenting. I tried rotating immediately but then you lost aim so it was a stupid move during combat. Now you can shift as often as you want during the fall but have to watch where you land.

I try the other movement suggestions for sure