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Haha, well it seems i had to be that one guy to point it out XD more seriously though it wasn't really game breaking, but it could be an issue when navigating and accidentally thinking"welp if i'm stuck i can definitively never go that way"

But it's an understandable oversight considering the time constraints and all, and the game is really well made overall so it's more of a nitpick ^^

Oh no, not nitpick-y at all! I'm super grateful for any feedback. :)