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(+1)

Wrong door buddy, Shoot to Move in GMTK Jam is that way.

Jokes aside, this was a pretty fun game. I did ran into the autowalk bug others have already mentioned. Couple things to mention was that the first level that introduces the devil, I saw him for a split second before he just walked into the water and died lol so that's amusing. Another thing is that I didn't realize you couldn't kill the knights directly for a while, I thought they just tanked damages really well. so maybe change the hit feedback for them, like swap the SFX for a metal sound maybe? Most of the mechanics are pretty interesting, and overall pretty well done, gg.