@Tophat Haze
Yeah, I plan on going back and fixing the story because I don't think that it works quite like I had intended, so I do agree with you there. It was a simple case of running out of time.
The save/load thing wasn't really necessary in a ten minute game and I'm still new to all this so I ran out of time before properly discovering how to get rid of it all, ha ha. I have to disagree that it makes it more painful for the player, but to each his own
As for the Windows build thing that was just time and internet restriction thing. When I do the improved version I'll upload for Windows, Mac and Linux.
So thanks for the criticisms and I shall take 'em to heart. I did check out your game too, but itch.io is also new to me and I put my comment where I rated it and so yeah... whoops...