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(+2)

I like the approach. It's more of an experimental story-driven narrative. Like a 2D walking simulator.

But it felt very empty and the pacing was very slow. The font didn't quite match the style of the tilesheet.

Maybe have the text fade in and out depending on how far away the player is? A little bit of animation would also improve the walking. The music was strangely fitting.

(+1)

Thanks for the feedback! The game was made in 48hrs, and this was my first game. So of course it was going to be s***. But thanks for your kind words! Means a lot to me!

(+1)

Keep it up! It's never s*** - it's always a fun learning experience :D

Thanks! Indeed it is!