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(+1)

The puzzles, music, and SFX were all really well done. My only real complaint is that the respawn animation is too long. 


In Godot, when you're using pixel art, disable the "filter" in the image's import settings to prevent them from being blurred when you zoom in or scale them up.

OMG, I just did the fix on my computer as you said, that was so easy to fix! I'm quite new at Godot and I didn't know about that filter setting on the import tab. Thanks!!

Unfortunately I can't upload the fix during the evaluation week, but I know now how to make it look better after it ends :)

I'm glad you enjoyed it!

Regarding the respawn time, yes, others have mentioned the same thing, I'll definetly make it shorter after the evaluation week ends. Thanks for the feedback!