That's a really really cool idea. I think one of the most interesting ideas I've seen in this jam thus far. Kinda reminds me of a weapon system one might see in the Souls series. At the moment you can cheese it by just keep blocking with both hands and then slashing sometimes. But I'm sure with some restrictions for the player you can eliminate that. Also I didn't feel much difference between the weapons. But other than that, really, really cool. I hope you can polish it a bit. Maybe even make it 1 on 1 multiplayer? Kinda like Nidhog.
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Thanks! Im so happy that you found it so interesting! I had a lot of things in mind but overscoped as usual, so a lot of things are incomplete. The swords are generated randomly (even the names) each time for the sake of fun and the only factor that really impacts gameplay are the size: the small swords are faster but have less range and cover less when blocking, and the long swords are slower but cover more space and when blocking almost nothing hits. I think I'll keep working on the idea, so your insight its really important to me, thanks for sharing your thoughts!!