Thank you! Sorry you found it to be laggy, if you were playing the HTML5 version perhaps the native one won't lag as bad? I found Intel integrated video to be a bit too slow to handle 3D Godot games of any complexity. Is that what you have? They're very common...
It's a difficult problem to address in the context of a game jam. I want to push the limit's of what I can accomplish in the given time frame... However at the same time I can't exactly slap "minimum system requirements" on it either.
I can only assume that if we're all aspiring game developers, the majority of us will have decent gaming rigs. However that assumption is not a fair one to make... I wish there was a simple solution to the problem.
Regardless that you for playing!