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Nice game. Nice music, nice mechanics. I like it.

A few points of subtle critique from my side:
1) The sound for player and enemy movement was a bit annoying. Maybe lowering the volume or removing it entirely would be better
2) I think it would make it better if the player could get medallion back at any time. There were moments when I would accidentally send medallion into a wrong place and would be forced to blink into my death.
3) idk if it was you who actively disabled fullscreen mode, but accidentally clicking outside the game window was quite annoying.
4) mb for the background (which is nicely done) it would be better to change cell size from 16px to 14px to get rid of all those gaps between squares.
5) I think physics can be slightly improved - if you stay still and blink to your medallion in the mid-air, you would instantly start falling due to gravity, which is correct, but doesn't feel right. Maybe adding part of the speed of the medallion to the player speed right after teleport would make it feel better.

Thank you for the feedback, I definitely need to work on some changes with the medallion and I will work on making the tiles seem less like tiles and more like a fluid background. Currently, you can enter and exit fullscreen using CTRL F, however I would certainly like to make this into something changeable manually using UI in the game (along with making the hotkeys more obvious). Regarding the footsteps of the player and enemies: Were the footsteps too loud, or too monotonous?  Either way I will look both into less repetitiveness in the footsteps but also how quieter or softer footsteps sound. Once again, thank you for the feedback. It pointed me towards issues I had not even considered yet.

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Hm, I think they were too loud. Also compared to the the chill background music they created a beat that was too fast for the background music, making it kinda awkward.
Btw, while replaying your game, I thought it would be nice to have a sound for teleporting to the medallion.
Also I managed to escape the level if you find the sign "Hitting an enemy with your medalion kills them" and to left, there is a spot on the map you can put you medallion to get out of bounds: https://imgur.com/a/uQf2yzu
It is very easy to reproduce.

Thank you for bringing this bug to my attention. I will see what I can do.