love what you did with this^^
this is the second rail game i saw on the game jam.(other one was 3d though).
had fun passing trough obstacles and trying to get better after each attempt!
umm my feedback on this is that you should put a invincibility time frame when you get hit (collision disables + character flashes) so that the player can get trough difficult obstacles when he gets hit.
For example, it often happened that i went on the big golem right on. the i'd keep bouncing on him and lost all my lives on the spot.
Other than that loved the glow added on objects and how fun it's to control the character
Good work man!