I was not expecting such a good and long dungeon crawler.
You keep me engaged with the game until the end. Difficulty was really good balance and the weapon system was really nice (not everything is bullets right?) also the detail of the push back… Is it stronger depending of your weapon? That was a great detail for creating a defensive strategy.
I found myself going back just to get enough money for the sword, so that I would say is a 5 for engagement!
The game really looks polished without any major bug or glitch and with the right amount of enemies in my opinion just to keep you going forward… wondering… What could be at the end of the tunnel… And the final boss was really fun to play and made you use the dash. I was only missing a main screen and a more interesting ending scene, but that is minor detail.
Loved your game, and I think the direction of your idea very was right.