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yeah you are right the robots should lock into a jumping speed , I was planning on changing this anyway , because the solution how I did it was just easier to program and i'm lazy :)


to the criticism of the checkpoints , you are also right , the mountains are basically two very long getting over it sections that can be very frustrating so early in the game , in the full version I will focus more on exploration in the beginning instead of skill based platforming . 

But this doesn't mean there wont be any hard platforming sections . because I looove hard platforming sections ,, just later in the game and maybe optional ( something like the path of pain would be very fun to design , just a lot harder , because the path of pain is soo incredibly easy .. ) 


but whatever , thank you a lot for the kind words and checking out my game , very appreciated