Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

The hook mechanic is kinda rough around the edges - there's not inertia or hanging from the hook or swinging. You can just stop midair and levitate.

But the concept is good, just needs some polish!

Thanks for feedback

i didn't find any good into making hook dynamic like have a swing it's pointless since traps enemies are playing the (make game hard) role