Fun game with lots of micromanagement! Got some Shoppe Keep vibes with the sims. Bonus points music and sounds (where spot on), and had fun reading the idle text (customers can wait).
Two things I would add would be a bar that shows your employees current actions (through I suspect it might have been intentional) and sense of progressing, since the game gets sorta repetitive after a while (understandable for a jam game).
Awesome game overall.
On the side note, how was your experience with Godot? Since it's the engine I use the most, I am curious about a newcomer point of view.