Thanks!
I did want to implement something like that, so that they don't do that, but I didn't have much time for it, definetly something I'll add later if I figure out how to do it well.
And for the text, I wanted a way for explaining the mechanics that isn't "when you're lit the monsters run from you and the humans go to you, when you're not you can't collide with humans and the enemies get attracted to you", which sounds a bit random, but yeah, it might have been too much text.