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Miner inconvenience is such a good name, oh my dog. I am a fan of space games so seeing this game's thumbnail immediately caught my eye. I really like the idea of digging through planets and going all around the core. I'm someone who experiences motion sickness pretty easily in games and that kind took away a bit of the enjoyment, but because each level has a story moment I could recover from each level and survive the next. So having the downtime in between the levels has worked great for me. One thing you could do to account for motion sickness is to move the screen more slowly. 


The story was lovely and was mostly the part that kept me in the game. I had a laugh reading it.

As for the gameplay: the levels all felt the same. The difficulty was very low and there weren't really any moments where I had to make an interesting decision or made a cool realization. You just move to the materials. There just should be something that changes it up like dirt that moves you faster that you have to take to make it or idk.

The game looks very nice and is very polished. It really looks like something you'd buy.

I enjoyed the game. Well done

(+1)

Thank you so much for the elaborate feedback!

It's good to hear someone with motion sickness not have too much of a bad time with it, though I agree it's definitely something to keep in mind whilst developing and also something for me to improve upon. Making games inclusive is a good thing!

There are definitely ideas for mechanics that could have been introduced in later levels to keep things more interesting, such as different types of soil. It's something I would have implemented if more time was available, but I decided to keep it like this for simplicity both in my side and the players'. I did try to make the levels fairly different by exploring some ideas that come from the "move closer to the center to circle around faster" mechanic, but yeah, more mechanics would very probably be a better idea!

Once again thank you for the honest feedback, I appreciate that a lot! :)