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Wow congrats on making a multiplayer game in such a short time ^^'

I could only test it with myself, but it's a pretty nice concept! I'd argue the controls were a lot too slippery for me, and also the fact that your input to switch gravity is based on the "normal" gravity makes it hard to do a quick and intuitive change mid-action, at least for me! (Also maybe it's because I was playing with myself, I didn't see the health bar of the "other" player go down as shooting them.)

Must be fun with a lot of player going around in all directions!

(+1)

Thanks, nothing I'm going to try again with such a time limit. Polish suffered a lot because of it. But a fun experiment during which I learned a lot :)

Movement and the switching will definitely get an overhaul after the jam. They were in and working technically so I didn't find the time to touch them again during the jam...