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It is quite an engaging game with good combat, although there’s no objective or end goal. It quite polished with nice colorful effects and good player feedback, it feels satisfying to attack with different weapons, each having its own different feel which I find very impressive. I liked that each weapon builds up charge and unleashes its own unique power once it becomes full. In particular, the giant beam was really cool and satisfying to release, and the spinning axe can even be set in place while the player does other things to wreak havoc. I can’t think of any criticism other than the lack of things to do and it gets repetitive, which is of course, due to the time limit of the game jam. Great work!

Thank you, sir, for your kind comments!  I am glad you enjoyed my game.  Perhaps once the jam is over I shall continue the project for a while longer to add some real goals, since this game was really fun to make!