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Yeah the screen shake is really too much...  Originally the curse was going to intensify gradually over time and when you make a wrong decision.  But I ran out of time and was unable to implement the rest of the puzzles.

You are correct that it is linear.  That's a really good idea for an exponential increase!  

I also didn't think about it making people sick...  I plan to add an option to disable the shake completely (adding a curse meter to the screen) when I implement the rest of the puzzles.

You'll have to check it out again!