Really cool game that kept me wanting to play!
Music is a little repetitive.
Yeah the screen shake is really too much... Originally the curse was going to intensify gradually over time and when you make a wrong decision. But I ran out of time and was unable to implement the rest of the puzzles.
You are correct that it is linear. That's a really good idea for an exponential increase!
I also didn't think about it making people sick... I plan to add an option to disable the shake completely (adding a curse meter to the screen) when I implement the rest of the puzzles.
You'll have to check it out again!
Thanks for playing and for the feedback! Agreed the puzzle is a little difficult. I was running out of time and only had a day so I went for proof of concept. I have more easier puzzles that I'll be implementing after the jam.
The curse increase every time a wrong decision is made. I'll have to see if I can recreate the intensity increasing sooner.
You'll have to check it out again after I update!
Yeah I bet! It wore me out just playing the game!
One thing I'll note. It was sometimes hard to see the words when they ended up on top of each other. When they overlap I'd suggest hiding one of them.
Anyways awesome concept and great game! You could easily turn that into a learn to type game as well!
Thank you for playing and for the feedback!
The camera shake (crypt rumble) was the idea for the curse. Originally it was going to increment slowly via time to force the player to try and solve the puzzles faster and when making a wrong decision . This is consistent feedback about the shake :)
I have more puzzles and pickups to help minimize the curse that I'll be implementing after the Jam. And you'll have to check it out again! I'm also going to add an option to disable the shake and a meter to show the curse level. I never thought about maybe making someone sick...
Really fun game and music/visuals are great!
At first I thought the game was pretty easy. Then proceeded to be immediately murdered by giant swarms of enemies in the last 2 dungeons! After dying it was great to see that the dungeon was re-generated which resulted in me being murdered over and over by the giant swarms of enemies.
Good work!
I think adding some push back to the char when taking damage would be a nice addition.