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Hey man, I the app doesn't run on mac. Are you using Godot? Exporting as .zip didn't work for me either, but exporting as .dmg did fine.

(+1)

No, I'm using an engine called Defold. I've never built for Mac before so that was probably the issue. I'll get it fixed in the post-jam update. Thanks for letting me know!

I managed to get it to run by following the instructions in this solution https://superuser.com/questions/898124/the-application-someapp-app-can-t-be-opened