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(1 edit)

On the surface it looks like a pretty standard platformer, but the little details you added really elevate the polish of the game, like the sounds for the double jump and the dust cloud. I also like the tutorial for dealing with enemies--I  thought it was a really clever way to integrate it into the game.

After playing a few times, it also seems like you built a few "zones" and then strung them together procedurally to create random variations. That's a really cool idea! It increases your game replay value for sure.

(Edit: the online leaderboard is cool. I don't know how you have it implemented, but you might consider reviewing some of the entries)

(1 edit)

Thanks for this opinion. I am glad that you have noticed all of these details.

There are 3 zones. Each of them contain 4 rooms. 0-3 easy rooms, 4-6 medium rooms, 7+ hard rooms

I do have a control over the leaderboard and have seen those offensive names but I guess it is how it is. I wouldn't like to offend anyone by deleting his score.

That's fair, I don't necessarily want to police things either. I just wish people would keep cool XD