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Hey if you don't mind me asking: how did you impliment the online component to your game? I've always had trouble doing online stuff in Unity


I really like Thinkers and Wanderers btw it was one of my favorites of the jam

Hey Simon! Sure I'd be happy to answer your question, could you specific which part you're interested in. Is it the high level infrastructure or more lower level, code things?

I guess i'm mostly interested in which database you used. I tried implementing a leaderboard system for one of my games a while back and finding a good database that was accepted by the playstore and appstore turned out ot be a real headache haha