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(1 edit) (+1)

This is a really cool prototype! It has a lot of potential. The overworld exploration was especially cool. The battle system was really unique, like an arcade shooter but with some added interest from the parry and other stats.

I think the "S" bar for each enemy was a little counterintuitive, as I expected them to have "health" that decreased with the shots. Or if that's what was happening, then the colors may have been inverted to what I expected (e.g., yellow seems full, and the darker color seemed empty).

You just began to explore different kinds of enemies, so I can see you doing a lot more. With some sound effects and other polish, you've got a solid prototype!

(Edit: Oh, for some reason, your game was taking 25% of my CPU XD no biggie, but I thought I'd mention it. That said, I haven't seen a lot of other 3D entries in this jam, or Unreal entries, for that matter, so I don't have good points of reference)