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Interesting game, I wasn't sure if the double jumping was intended. The controls felt a little bit off or unpolished, what makes playing harder then it must be. But maybe that was intended to fit the old arcade style of the game.

I liked the idea that you only have one shot, until it's landed. Would have been interesting if you would have to collect the head again, but that would only be possible with less enemies and might change the games pace.

The tree man in the background is nicely animated, I only made it once to fight against him and then I didn't know why I died. Nothing seemed to have hit me, but I just shot one of his vines/roots with the head. Does it kill you to shoot the roots? Or did I overlook a root below me?

Definitively a good looking game and highly engaging, but the controls lessen the engagement.

(+1)

Thanks for playing and for the feedback.  

Ya the controls are a bit off they were supposed to feel a bit like fast sudden arcade controls but are also just poorly tuned.  Ya I am not particularly happy with the game play loop ether bean trying to think up a way to make it more engaging and less choppy like picking up the head just haven't thought of a good solution yet. 

Ya so that appears to be a glitch where you can get randomly damaged sometimes from shooting some of the final roots.  I have not fully diagnosed the problem since i found it after the jam ended while testing the game a bit more.  It seams to come from a slight mistake on my part wile throwing the last stage together at the very end of the jam where multiple roots are overlapped on each other creating a single frame window where the head will be at the thrown location but check for damage and get hit by the overlapped root.

So in short sorry about the bug but if you made it to that point I would say consider yourself a winner since the root in question is 3rd to last enemy spawned before you win.

Once again thanks for playing and for the feedback as well. :D