I don't think your mac build works(It doesn't even look like it's runnable on mac). I got a mac on Catalina btw, am able to run all the other mac builds in the jam.
Sorry about that. It's my first time exporting a monogame to Mac and I had no time to test it. Since it seems that nobody can run it, I'll just delete the file if the rules allow it.
I'm using Monogame. The curring Mac build includes some runtimes so you don't require .Net Core to run it. I can compile one that requires it if you want!