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When I was presented with the retreat line, I thought "this is such a great idea!" So I was expecting being able to push the enemy units, or make them flee under certains conditions, etc. But I wasn't able to use this once in the whole game, even though I played until the boss fight - which I lost be being severely outnumbered by the way, as being attacked reduce my endurance!

I think this game is well executed and has some great ideas, but it needs to be refined a bit more.

Thanks for playing the game and the feedback :)
The retreat line is actually for you. Once your units reach it, you can exit the battle. In the current state of the game it's not that useful sadly. My original idea was for the game to be a tactical retreat simulator(get all troops out with minimal losses), but I pivoted near the end due to lack of time.

Aaah, ok, I didn't get that. That would have been cool! Maybe you can try to take the time to implement your vision now...