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(+1)

I like the main gameplay loop of shooting and building rails and turrets. If you flesh it out I think it has a lot of potential.

One suggestion I have is to make the train come after a while. If it reaches the end of the tracks before they are finished you lose, or if gets shot at by the enemies you also lose. This would force players to take more risks to get resources to finish the tracks quickly and also incentivize building turrets along the tracks to protect the train.

Also, great use of the art assets. 

(+2)

That was intended to be in the game, but we kinda ran out of time and weren't able to implement it. We still plan to finish the game at some point.

(+1)

awesome, you should absolutely finish it