This was a fun little game. The sound effects really made me giggle ("Saaave the children"), I saw on the game page that you talked about implementing a jump, so here is my idea: A ground stomp would be epic for this! Also think about camera shake for each step to give the monster more weight.
By the way when dying after a restart the character is still controllable after being pacified. It's not major bug, but just wanted to let you know :) Well done though!