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You read my mind! I definitely envisioned a ground stomp when the player landed from a jump. I think it would be really funny to see all the little'uns fly up in the air.

I added a slight camera shake to the ground (only), but I think it was too minimal and easily missed. I've been bug fixing since submission, and continued tweaking things like the shake (and the game balance). I've also fixed the bug with the player still being controllable. Thank you for the notes!!

Just played it again in full screen mode, and the shake there is actually fine (but the HUD elements don't scale). Maybe have to figure out a way to have the shake based on window size? 

If you have the time, I'd appreciate if you could also check out my entry. It's only my third game so feedback is more than welcome.

You found the fullscreen bug XD I didn't even try until after I had submitted. Oh well, I've got plenty to learn!

I gave yours a spin--see comments there. Great job!! For your third game, I'm really impressed. Please keep at it!