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Hey, Mlamuleli!

It's fine that your first attempt on this kind of game is confusing, especially when production time is short. Everything that matters in development and any other art - repetition and reworking, which requires a lot of time.

And it's usually easy to say, that one needs to keep it small and simple, but the truth is: until you do something big and complex you never know, what is small and simple, because one understands the meaning of things in relation to other things.

I wish you luck in your future projects!