Had a success on my second try. I was on the right track on my first try too but the timer ran out unexpectedly. I think it would be nice if it gave like a 5 second warning alert or something.
Oh well, I also didn't find he body on my first try. I think it blends a bit too well to the floor. Unless of course the color is randomized.
After failing, the "press esc to restart" does not work. On mac version at least. Funnily enough, while I was writing this and after tabbing back to the game for another try, the game still managed to fail my last successful attempt.
It really removes the state of urgency when you realize that all your clues (except for the body I think) can be casually explored as long as you want in the ESC menu. It becomes more about frantically going through the whole available space clicking on everything without even reading them. And then just review everything in the last second when you have all the time in the world.
The sink and toilet hotspots were bit too close to each other. It was quite difficult to check on the sink since it didn't have a square which it didn't share with another object. The toilet seemed to always hog the attention and you had to backtrack back to completely empty space to try to approach the sink more carefully.
Really nice job with all the simple yet effective animations and effects. Really brought the game alive! Some nice pink pantherish theme would have made the game mood even more bad ass.
Anyways, well done! Even with the randomization, it doesn't offer much replayability. Maybe with a bigger cast of weapons and people it could be that. And obviously a randomly generated mansion would help too.