Wow! Your game is really relaxing, just what I needed after a hard day. And I'd happily play it sometimes, when my eyes are tired or smth, if you added more stuff into the world, like mumbling voices? that tell you what to do? Like, "go to straight to the shore, then the cristal will be on your left", or something about the world. Just something to make that game more than about walking around walls
And more about walls. I guess if I look straight at the wall, I stop walking. But if I turn less then 90 degrees, I walk, but like slower, you know, because part of velocity goes into wall? And that's really disorienting, when I make three steps next to the wall in one direction, and 15 in other just to get back. Maybe, if step sounds were bound not to time, but to distance traveled too, it would fix the problem, or just disabling any movement in the direction of the wall