I don't think user interface that is unrelated to the gameplay itself is outside the rules.
For example, my game is multiplayer and obviously needs UI to establish a connection. I think any user interface that does not tie in as feedback for the gameplay is (or should be) allowed:
That includes:
- a menu screen
- options screen
- help file displayed in-game for ease of use
- multiplayer user interface
- save/load file interface
- anything that doesn't serve as feedback for the gameplay and isn't triggered by the gameplay itself
Can Daniel Linssen please pitch in and confirm what I'm saying is correct? Thanks