Your game is 2 pixels smaller in both directions for some reason
The presentation around the game screen breaks the jam rules
The 2 pixels is part of it, it hides lag for loading obstacles and, if the game was on a game boy, would be part of the game.. Because of this, the screen size is correct. I had to use the border b/c there are no size settings in the engine I was using. I will be removing the backgrounds and changing them to black to hopefully comply with the rules for the jam. Think of them as part of the webpage. They do nothing and the game, in theory, could run on a gameboy. I understand if I am disqualified, but I am wondering if these changes might allow you to reconsider. Thanks for the input!