I'm very grateful to you, I really didn't want to use this post as a promoting ground. I really thank you so much for playing! The Demo is a year behind or more, and there have been some re-writes of the intro. You're feedback means the world, and I really want to get this right. I'm currently trying out Unity, but I kind of may need much more time to get used to.
In the mean time I'm learning to create 2-D to 3-D parallax maps, and it's the most crazy thing to see really detailed scenes pop out of such a engine. I still think RPG Maker can do some great RPG's, it's what it's for! It's really the creator that needs to open the book, give the story life, and unlock the imagination of the player. Even if it doesn't look like Skyrim, it can still open a world like a book which is just text, our brain makes the characters come to life, and we live in that moment.
I'm in agreement that not all RPG Maker games are bad, but I do remember that I side-lined a really good game I was invited to play from a game developer when I did allot for a YouTube channel I used, and because the game was like Minecraft, I turned it down, it became pretty well known after a few months, and I could have got more views, a bigger channel and more exclusive games.
It was a really big mistake I made, because I saw blocks, and nothing else. Things were not the same after that and it haunted me as I never got any more games from the developer. I made a huge mistake labelling a game because of how I compared it. Knowing that the same happens to RPG Maker games, I think I really want to hope people won't look and see the stock stuff and say it reminds them of a really bad RPG Maker game they played, or it's lazy. There are differences.