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@gapMindful Shoot, I didn't know this issue was so easy to replicate. I'll try to push out a new build that fixes this by the end of the day. Thanks for being patient and restarting to check out the rest of the demo :]

I agree with what you said, the rotation is a bit finicky at the moment, as sometimes it rotates unintentionally. I originally dealt with this by having the rotation only occur if the player held their hand close to their face, however I extended it forward in order to make sure people can rotate easily. I plan on adding visual queues for the rotation to remedy this issue.

The reset orientation should be set to R... I may have made a mistake in the last update that disabled this feature, I'll check it out.

Thanks for taking the time to check out my entry! I really appreciate it. :]