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(+6)

Didn't have a lot of time today, but I made a couple UI things: the whole startup sequence and an animation for when you get a reward for completing a quest. Plus, we finally have a name!! Taṇhā is a Buddhist term for thirst, craving, or desire- perfect for a game about monks breaking their sacred vows to get with each other!! :P

(+1)

That reward animation looks insanely smooth, when the size is taking into consideration! Game looks better and better with every post!

(+1)

Thanks!! Took a while to get it nice and crunchy, but since the game primarily revolves around getting and giving gifts, we needed it to be satisfying.